Research VR Podcast - The Science & Design of Virtual Reality

054 - SculptrVR's New 'Smooth' Update Explained w/ Nathan Rowe!

Download it: MP3 | AAC | OGG | OPUS

Summary:

Petr and Az are joined by CEO and Cofounder of SculptrVR Nathan Rowe to talk at length about their BIGGEST update: 'Smooth' sculpting.

We talk about the Oculus Santa Cruz II, Valve endorsing low-persistence LCD displays, the Acer MR Headset Review, and Adobe Premiere Pro's latest VR editing update.

As for the main story, Nathan explains SculptrVR insane performances challenges of creating a world building tool with ability to scale the world by 10,000x!

News

Main Story: SculptrVR

Contact Us:

Email: researchvrcast@gmail.com

Twitter: @ResearchVRCast

Facebook: ResearchVR Podcast


Comments


New comment

By submitting your comment you agree that the content of the field "Name or nickname" will be stored and shown publicly next to your comment. Using your real name is optional.

About this podcast

The Podcast behind the Science and Design of Virtual Reality and Spatial Computing.

By combining our background in Cognitive Science and VR Research, we break down important Neuroscience to extract Design principles.

Each week, we feature the companies, founders, and researchers that are shapers of this Immersive Tech Industry.

Join our Discord community for Episode discussions, guest suggestions, and listener-only meetups!: https://discord.gg/rrgnxEk

This podcast is produced by

by Az Balabanian & Petr Legkov

Subscribe

Feeds

you can find us also here on Itunes, stitcher, podcastland, tuneIn, poddirectory, blubrry, PlayerFM, pocketcast and acast.

Contact us

researchvrcast@gmail.com

Follow us