Research VR Podcast - The Science & Design of Virtual Reality

Why Beat Saber FEELS so GOOD w/ Jan “Split” Ilavsky

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Unless you've been living under a rock, you've probably heard of Beat Saber launching on Steam and Oculus Home. Lead developer Jan “Split” Ilavsky joins Az and Petr to discuss theories as to WHY Beat Saber feels so good, and what were the factors that have made it so successful.

Full Body Haptic VR w/ Teslasuit - 66

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Teslasuit CEO Dimitri Mikhalchuk joins Petr to talk about the science behind how their Full Body Haptic VR suit works.

Thank you Philip Wogart from the VRARA Hamburg Chapter for making this episode happen!

Animating in VR w/ AnimVR - 64

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Creating beautiful, human-like animations in 2D apps has always had a STEEP learning curve. Today, we talk to NVRMIND's cofounders Milan and Dario about AnimVR: a tool to create animations completely with your hands.

About this podcast

The Podcast behind the Science and Design of Virtual Reality and Spatial Computing.

By combining our background in Cognitive Science and VR Research, we break down important Neuroscience to extract Design principles.

Each week, we feature the companies, founders, and researchers that are shapers of this Immersive Tech Industry.

Join our Discord community for Episode discussions, guest suggestions, and listener-only meetups!:

This podcast is produced by

by Az Balabanian & Petr Legkov



you can find us also here on Itunes, stitcher, podcastland, tuneIn, poddirectory, blubrry, PlayerFM, pocketcast and acast.

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