Research VR Podcast - The Science & Design of Virtual Reality

Intimate Emotions and Anonymous Networks in "Where Thoughts Go" w/ Lucas Rizzotto - 077

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Lucas Rizzotto joins us to talk about "Where Thoughts Go: Prologue" as an anonymous way of sharing and listening to people's intimate thoughts and emotions in VR.

Topics discussed:
- BoostVC and why living with other founders is helpful for young startups
- Social Networks with or without like/comment response systems
- Why anonymity is important
- How to handle bad behavior, trolls, and 4chan raids

History Preservation vs Documentation using Photogrammetry with Deb Mayers - 075

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Deb Mayers, a Researcher and Graduate student of Ancient Cultures and Computer Science joins us to talk about History, technology, and VR.

Topics Discussed:
- Documentation vs Preservation of History
- Technology's role in the interpretation of History
- Cultures as dynamic entities

Apologies for the audio quality for this episode. Sometimes impossible for windows to pick the right mic to record from.

Is OTOY's RNDR the only Blockchain technology that makes sense? - 072

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OTOY's Head of Blockchain Kalin Stoyanchev joins the podcast to talk about how they plan to crowdsource people's dormant GPU's, and use them to complete rendering jobs (in exchange for some crypto).

Is this the only VR + Crypto idea that actually makes sense?

Topics discussed:
- Crowdsourced rendering
- Is decentralization that important?
- How does OTOY's current centralized rendering system work?

recorded: May 2018

Creating a fun, social Art gallery in VR w/ Colin Northway and Robin Stethem

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Colin Northway and Robin Stethem talk about their unreleased VR Art Gallery called the Museum of Other Realities.

Topics discussed:
- removing "elitism” from Art & museums
- Art pieces turning into hangout spots
- Architecture generated out of noise
- Digital art’s scarcity/value problem
- Using Etherium as a way to tie value to digital art

recorded: May 2018

Why Beat Saber FEELS so GOOD w/ Jan “Split” Ilavsky

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Unless you've been living under a rock, you've probably heard of Beat Saber launching on Steam and Oculus Home. Lead developer Jan “Split” Ilavsky joins Az and Petr to discuss theories as to WHY Beat Saber feels so good, and what were the factors that have made it so successful.

About this podcast

The Podcast behind the Science and Design of Virtual Reality and Spatial Computing.

By combining our background in Cognitive Science and VR Research, we break down important Neuroscience to extract Design principles.

Each week, we feature the companies, founders, and researchers that are shapers of this Immersive Tech Industry.

Join our Discord community for Episode discussions, guest suggestions, and listener-only meetups!: https://discord.gg/rrgnxEk

This podcast is produced by

by Az Balabanian & Petr Legkov

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