Research VR Podcast - The Science & Design of Virtual Reality

024 - How VR can democratize Architecture

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Introduction

Kris and Petr have been visiting the B2B Hackathon in Brussels, as Kris wrote in his UploadVR article. There we recorded a series of episodes, and this one is about "How VR can democratize Architecture".

We sat down with Thomas Van Bouwel who presented to us the potential of VR for architecture, beyond a fancy showcasing tool. Tune in to here more!

Topics discussed:

Thomas Van Bouwel is a Belgian based VR developer and Architect. He is interested in VR for design collaboration & participation and is making an asymmetrical VR+PC game called Panoptic

Many of the VR projects in Architecture are focused on the final stages of design process, basically for selling a house to a client. Thomas sees the real potential in the early stages: when the main decisions need to be made. VR is so good for this, as it helps for non professionals to understand and grasp the concepts of architecture very intuitively. And this is what we talked mostly about.

Want to reach our guest or us?

Thank you, Thomas for showing us new horizons that VR is opening for architecture! You can find him at Instagram, twitter or email him.

Topic Suggestions, Guest Invites, and all other all feedback are helpful! Feel free to contact us under researchvrcast@gmail.com or via twitter

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Special thanks to Nerses Balabanian for the intro and outro music! Find him at here


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About this podcast

The Podcast behind the Science and Design of Virtual Reality and Spatial Computing.

By combining our background in Cognitive Science and VR Research, we break down important Neuroscience to extract Design principles.

Each week, we feature the companies, founders, and researchers that are shapers of this Immersive Tech Industry.

Join our Discord community for Episode discussions, guest suggestions, and listener-only meetups!: https://discord.gg/rrgnxEk

This podcast is produced by

by Az Balabanian & Petr Legkov

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