Research VR Podcast - The Science & Design of Virtual Reality

How to be a VR/AR developer w/ FusedVR - 057

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Az is joined by Vasanth Mohan and Hassan Karaouni, founders of the popular educational Youtube channel, FusedVR. We discuss the Logitech VR keyboard, OpenXR initiatives, problems with WebVR, as well as learning how to be a VR developer!

Recorded: Nov, 2017

056 - Breaking ALL the VR rules w/ Survios (Sprint Vector)

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Az and Petr are joined by Amy Lynn and Andrew Abedian from Survios to talk about their upcoming new game: Sprint Vector, a game ALL about running in VR.
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Movement and locomotion have always been a big topic of debate in VR, especially since many people are prone to motion sickness when the visuals don't match the state of their bodies, so in this episode, we dive into HOW Survios has managed to achieve what was once thought to be sacrilege: SPRINTING IN VR.

054 - SculptrVR's New 'Smooth' Update Explained w/ Nathan Rowe!

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Petr and Az are joined by CEO and Cofounder of SculptrVR Nathan Rowe to talk at length about their BIGGEST update: 'Smooth' sculpting.

We talk about the Oculus Santa Cruz II, Valve endorsing low-persistence LCD displays, the Acer MR Headset Review, and Adobe Premiere Pro's latest VR editing update.

As for the main story, Nathan explains SculptrVR insane performances challenges of creating a world building tool with ability to scale the world by 10,000x!

Download SculptrVR on Steam: http://store.steampowered.com/app/418520/SculptrVR/

052 - Mood Altering VR apps with TRIPP Inc

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First part was as usual dedicated to most impactful VR News that Azad and Petr discussed together with the Guests. And speaking of the guests:
"Change the way you feel" is the slogan behind the fresh start up TRIPP Inc. As they were recently in the headlines with a 4 Million investment round, we decided to invite Zachary Norman
(President & Co-Founder) and Nanea Reeves
(CEO & Co-Founder) to this episode. After the news section we talked about Mood Altering VR experiences and how the TRIPP Inc team is building one themselves.

051 - Does the Pimax 8K VR actually work?

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Solo Show w/ Az and Petr talking about:
- Dissecting the mythical 8K Pimax Headset
- Novel mobile AR apps (Magic Sudoku, etc)
- Petr's VR research paper submission at VRST 2017
- Az's new ventures (azadux Creative Production)
- Listener meetup at Oculus Connect 4??

Tune in and don't forget to share, like and rate!

050 - VR/AR landscape with Unity & Nvidia

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This is a very special episode recored at the end of Digility 2017. This time, both Josh Naylor (Senior Evangelist bei Unity) and Dominic Eskofier (Head of Virtual Reality EMEAI bei NVIDIA) joined Petr for a deep insightful discussion on the AR/VR landscape. Tune in!

049 - VR Guns in H3VR

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This week we talked to Anton Hand about the science behind building realistic guns in Shooting Range Sim #H3VR! We had a wonderful discussion and a lot of secrets have been unveiled. Tune in!

About this podcast

The Podcast behind the Science and Design of Virtual Reality and Spatial Computing.

By combining our background in Cognitive Science and VR Research, we break down important Neuroscience to extract Design principles.

Each week, we feature the companies, founders, and researchers that are shapers of this Immersive Tech Industry.

Join our Discord community for Episode discussions, guest suggestions, and listener-only meetups!: https://discord.gg/rrgnxEk

This podcast is produced by

by Az Balabanian & Petr Legkov

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